+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-1 | Strength | |
+1 | Dexterity | |
+3 | Constitution | |
+5 | Intelligence | |
+1 | Wisdom | |
+2 | Charisma |
+1 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+5 | Arcana | INT | |
-1 | Athletics | STR | |
+2 | Deception | CHA | |
+5 | History | INT | |
+1 | Insight | WIS | |
+2 | Intimidation | CHA | |
+3 | Investigation | INT | |
+1 | STR Tool | STR | |
+3 | DEX Tool | DEX | |
+5 | INT Tool | INT | |
+3 | WIS Tool | WIS | |
+4 | CHA Tool | CHA |
+1 | Medicine | WIS | |
+5 | Nature | INT | |
+3 | Perception | WIS | |
+2 | Performance | CHA | |
+4 | Persuasion | CHA | |
+3 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+1 | Survival | WIS | |
+3 | CON Tool | CON |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +3 | DEX | 1d4+1 | Pierce | |
Finesse, Thrown 20/60, Light, Message "Pisot" | |||||
Spear | +1 | STR | 1d6-1 | Pierce | |
Thrown 20/60, Versatile 1d8 | |||||
Light Crossbow | +3 | DEX | 1d8+1 | Pierce | |
Ammunition, Range 80/320, Loading, Two-handed |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
TCE
Level | Features | Infusions Known | Infused Items | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th |
---|---|---|---|---|---|---|---|---|---|
1 | Magical Tinkering, Spellcasting | - | - | 2 | 2 | - | - | - | - |
2 | Infuse Item | 4 | 2 | 2 | 2 | - | - | - | - |
3 | Artificer Specialist, The Right Tool for the Job | 4 | 2 | 2 | 3 | - | - | - | - |
4 | Ability Score Improvement | 4 | 2 | 2 | 3 | - | - | - | - |
5 | Artificer Specialist Feature | 4 | 2 | 2 | 4 | 2 | - | - | - |
6 | Tool Expertise | 6 | 3 | 2 | 4 | 2 | - | - | - |
7 | Flash of Genius | 6 | 3 | 2 | 4 | 3 | - | - | - |
8 | Ability Score Improvement | 6 | 3 | 2 | 4 | 3 | - | - | - |
9 | Artificer Specialist Feature | 6 | 3 | 2 | 4 | 3 | 2 | - | - |
10 | Magic Item Adept | 8 | 4 | 3 | 4 | 3 | 2 | - | - |
11 | Spell-Storing Item | 8 | 4 | 3 | 4 | 3 | 3 | - | - |
12 | Ability Score Improvement | 8 | 4 | 3 | 4 | 3 | 3 | - | - |
13 | - | 8 | 4 | 3 | 4 | 3 | 3 | 1 | - |
14 | Magic Item Savant | 10 | 5 | 4 | 4 | 3 | 3 | 1 | - |
15 | Artificer Specialist Feature | 10 | 5 | 4 | 4 | 3 | 3 | 2 | - |
16 | Ability Score Improvement | 10 | 5 | 4 | 4 | 3 | 3 | 2 | - |
17 | - | 10 | 5 | 4 | 4 | 3 | 3 | 3 | 1 |
18 | Magic Item Master | 12 | 6 | 4 | 4 | 3 | 3 | 3 | 1 |
19 | Ability Score Improvement | 12 | 6 | 4 | 4 | 3 | 3 | 3 | 2 |
20 | Soul of Artifice | 12 | 6 | 4 | 4 | 3 | 3 | 3 | 2 |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
MPMM
For Phrelle these must be annotated in roleplay and recorded which they are on the character sheet. You may never gain expertise with skills gained this way.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
SRD
0-level (Cantrip) Evocation
SRD
0-level (Cantrip) Transmutation
Player's Handbook (Woc)
1-level Evocation
1-level Transmutation
Ritual - does not require spell slot, takes 10 minutes longerStatblocks for your Trinkets, businesses, building, castles, empires.