+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+1 | Strength | |
+3 | Dexterity | |
+7 | Constitution | |
+6 | Intelligence | |
+9 | Wisdom | |
+0 | Charisma |
+3 | Acrobatics | DEX | |
+5 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+1 | Athletics | STR | |
+0 | Deception | CHA | |
+6 | History | INT | |
+9 | Insight | WIS | |
+8 | Intimidation | CHA | |
+2 | Investigation | INT |
+5 | Medicine | WIS | |
+2 | Nature | INT | |
+9 | Perception | WIS | |
+0 | Performance | CHA | |
+4 | Persuasion | CHA | |
+10 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+7 | Stealth | DEX | |
+5 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Moon-Touched Spear | +5 | STR | 1d6+1 | piercing | |
Thrown (range 20/60), versatile (1d8), magical | |||||
Star Map: Guiding Bolt | +11 | WIS | 4d6 | radiant | |
Range: 120'. A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. | |||||
+2 Moon Sickle | +7 | STR | 1d4+2+1 | slashing | |
light, magical | |||||
Intimidating Presence | +4 | CHA | DC16WISsave | ||
Range: 30' Use an action on one visible target in range must save v WIS or be frightened for one turn. Can use an action in following turns to extend this effect. | |||||
Primal Savagery | +11 | WIS | 2d10 | acid | |
Cantrip. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 2d10 acid damage. After you make the attack, your teeth or fingernails return to normal. | |||||
Produce flame | +11 | WIS | 2d8 | fire | |
Cantrip. Range: 30' Make a ranged spell attack. On a hit, the target takes 2d8 fire damage. | |||||
Starry form: Archer | +11 | WIS | 2d8+5 | radiant | |
Range: 60' As a bonus action, you can make a ranged spell attack, hurling a a luminous arrow that targets one creature within 60' of you. | |||||
Oil flask | +3 | DEX | covered in oil | ||
As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | |||||
Thorn Whip | +11 | WIS | 2d6 | piercing | |
You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 2d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you. |
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Ranged Weapon Finesse, Thrown Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d4 | Piercing | 20/60 ft | Finesse, Thrown |
Cost: 5 cp Weight: 1/4 lb
The statblocks of your class features
The | Druid | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1 | +2 | Druidic, Spellcasting | 2 | 2 | - | - | - | - | - | - | - | - | |
2 | +2 | Wild Shape, Druid Circle, Wild Companion (Optional) | 2 | 3 | - | - | - | - | - | - | - | - | |
3 | +2 | - | 2 | 4 | 2 | - | - | - | - | - | - | - | |
4 | +2 | Wild Shape improvement, Ability Score Improvement, Cantrip Versatility (Optional) | 3 | 4 | 3 | - | - | - | - | - | - | - | |
5 | +3 | - | 3 | 4 | 3 | 2 | - | - | - | - | - | - | |
6 | +3 | Druid Circle feature | 3 | 4 | 3 | 3 | - | - | - | - | - | - | |
7 | +3 | - | 3 | 4 | 3 | 3 | 1 | - | - | - | - | - | |
8 | +3 | Wild Shape improvement, Ability Score Improvement, Cantrip Versatility (Optional) | 3 | 4 | 3 | 3 | 2 | - | - | - | - | - | |
9 | +4 | - | 3 | 4 | 3 | 3 | 3 | 1 | - | - | - | - | |
10 | +4 | Druid Circle feature | 4 | 4 | 3 | 3 | 3 | 2 | - | - | - | - | |
11 | +4 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | |
12 | +4 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | - | |
13 | +5 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | |
14 | +5 | Druid Circle feature | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | - | |
15 | +5 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - | |
16 | +5 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | - | |
17 | +6 | - | 4 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | |
18 | +6 | Timeless Body, Beast Spells | 4 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | |
19 | +6 | Ability Score Improvement, Cantrip Versatility (Optional) | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | |
20 | +6 | Archdruid | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Beast Shapes | |||
---|---|---|---|
Level | Max CR | Limitations | Examples |
2nd | 1/4 | no flying or swimming speed | Wolf |
4th | 1/2 | No flying speed | Crocodile |
8th | 1 | - | Giant eagle |
Statblocks for your familiars, mounts etc.
Beast of Burden. The mule is considered to be a Large Animal for the purpose of determinining its carrying capacity.
Sure-Footed. The Mule has Advantage on Strength and Dexterity Saving Throws made against effects that would knock it prone.
Hooves. Melee weapon attack: +2 to hit, reach of 5 ft, one target. Hit: 3-4-6 1d4+2 Bludgeoning Damage
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Conjuration
Statblocks for your Trinkets, businesses, building, castles, empires.