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Celissa Thunderbonk

6 Level (6500/23000 XP for level-up) Criminal / Spy Background Half-Elf Race / Species / Heritage Chaotic Neutral Alignment
Bard
Level 3
Hit Dice: 3/3
1d8+4 Class 1
Barbarian
Level 3
Hit Dice: 3/3
1d12+4 Class 2

STR
20
+5
DEX
18
+4
CON
18
+4
INT
12
+1
WIS
16
+3
CHA
16
+3
41
Hit Points
+4
Initiative (DEX)
13
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
16
Passive Perception
+6 Expertise Bonus
+3 Proficiency Bonus
+8 Strength
+7 Dexterity
+7 Constitution
+1 Intelligence
+3 Wisdom
+6 Charisma
saving throws
+7 Acrobatics DEX
+3 Animal Handling WIS
+1 Arcana INT
+8 Athletics STR
+6 Deception CHA
+4 History INT
+6 Insight WIS
+6 Intimidation CHA
+4 Investigation INT
skills
+3 Medicine WIS
+1 Nature INT
+6 Perception WIS
+3 Performance CHA
+3 Persuasion CHA
+1 Religion INT
+10 Sleight of Hand DEX
+10 Stealth DEX
+6 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greataxe, +1 +8 STR 1d12+5 Slashing
 Heavy, Two-Handed
Handaxe +8 STR 1d6+5 Slashing
 Light, Thrown
Handaxe +8 STR 1d6+5 Slashing
 Light, Thrown
Attacks
Bag of Holding, Ring of Protection, Greataxe +1, Belt of Returning, Handaxe, Handaxe, Backpack, Clothes Common, Potion of Healing, Lyre, Draft Horse, Draft Horse, Riding Horse, Saddlebags, Saddlebags, Carriage, Flask of Perpetual Booze, Black Wig of Change, Flask of Slowing, Bedroll, Clothes Costume, Waterskin, Disguise Kit, Saddle Riding, Crowbar

Equipment Copper: 51, Silver: 34, Electrum: 0, Gold: 1105, Platinum: 9 Money
Common, Elvish, Giant

Languages & Proficiencies
People. Im loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)

Ideals
I will become the greatest thief that ever lived.

Bonds
When faced with a choice between money and my friends, I usually choose the money.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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