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Illusion of Choice in Pathfinder 2e

Illusion of Choice - Illusion 5th-level


Traditions Components
arcane occult primal material somatic verbal
Cast Range Target Duration Saving Throw
60 ft 1 living creature you can see Concentration, up to 1 minute Will
Description
You weave a potent illusion, forcing a creature to decide between two unfavorable outcomes. When casting this spell choose a creature who must make a Will saving throw against your Class DC.   On a failed save, you present the target with two options from the list below. The target must choose one option, believing that not choosing will result in both effects occuring. The target is then affected by the chosen option until the end of its next turn. A target that is Incapacitated is unable to choose, but choosing an option costs no actions. If the target is unable to choose, doesn't choose, or succeeds on the saving throw, it suffers no effect and becomes immune to being targeted by this spell for 24 hours.  
  1. Illusory Harm. The target takes 5d10 psychic damage.
  2. Illusory Binding. The target's movement speed becomes 0.
  3. Illusory Silence. The target cannot speak.
  4. Illusory Blindness. The target becomes blinded.
  5. Illusory Fear. The target becomes frightened of you.
  6. Illusory Charm. The target becomes charmed by you.
  7. Illusory Panic. The target drops whatever it is holding.
  8. Illusory Weakness. The target has disadvantage on Strength-based attack rolls, ability checks, and Fortitude saving throws.
  9. Illusory Fumbling. The target has disadvantage on Dexterity-based attack rolls, ability checks, and Reflex saving throws.
  10. Illusory Incompetence. The target has disadvantage on its next attack roll or saving throw.
 
Free will? Perhaps. But not free from consequences.
However, I will be generous. You get to decide how this ends.

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