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Lacey Cloudweaver

5 Level (7843/14000 XP for level-up) Acolyte Background Human Race / Species / Heritage Neutral Good Alignment
Cleric Of Chaunties
Level 5
Hit Dice: 5/5
1d8+0 Class 1

STR
15
+2
DEX
16
+3
CON
10
+0
INT
10
+0
WIS
18
+4
CHA
12
+1
40
Hit Points
+3
Initiative (DEX)
20
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
14
Passive Perception
Spellcasting ...
+7 Attack mod
WIS Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
+2 Strength
+3 Dexterity
+0 Constitution
+0 Intelligence
+7 Wisdom
+4 Charisma
saving throws
+3 Acrobatics DEX
+4 Animal Handling WIS
+0 Arcana INT
+2 Athletics STR
+1 Deception CHA
+3 History INT
+7 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+7 Medicine WIS
+0 Nature INT
+4 Perception WIS
+1 Performance CHA
+4 Persuasion CHA
+3 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Mace +5 STR 1d6+2 Bludgeoning
Light Crossbow +6 DEX 1d8+3 Piercing
 Range (80/320)
Attacks

Spell Book

FEATS


War Caster = (have advantage on concentration spell when you take damage, can perform the somatic component of spells even when you have weapons or a shield in one or both hands. a hostile creature's movement provokes an opportunity attack from you, can use reaction to cast a spell at the creature rather than making an opportunity attack. the spell must have a casting time of 1 action and must target only that creature.)


SPEACIAL FEATURES



  • Ritual Casting
  • Spell Casting Focus (Holy Symbol)
  • Divine Domain (Life)
  • Channel Divinity (Once per rest) =

Turn Undead: (as an action, present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WISDOM SAVING THROW. if the creature fails its saving throw it is turned for 1 minute or until it takes any damage. a turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. it also can't take reactions, for its action it can use only the dash action or try to escape from an effect that prevents it from moving. if there's nowhere to move, the creature can use the dodge action.)


Preserve Life = (as an action, present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. choose any creatures within 30 feet of you and divide those hit points among them. this feature can restore a creature to no more than half of its hit point maximum. you can't use this feature on an undead or a construct.)



  • Disciple Of Life (Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2+ the spell's level.)
  • Destroy Undead (When a undead fails its saving throw against your Turn Undead feature, the creature is istantly destroyed if its CR is at or below a certain threshold = 1/2





Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money

LANGUAGES (Common, Elvish, Gnome, Dwarvish)


PROFENCIECIES (Light Armor, Medium Armor, Heavy Armor, Simple Weapons, Sheids)





Languages & Proficiencies

DEITY: Chaunties (Goddess of Agriculture)


SYMBOL: A Blooming Rose Over Grain


DOMAIN: Life





Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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Willtheslayer.

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