+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-4 | Strength | |
+14 | Dexterity | |
+4 | Constitution | |
+10 | Intelligence | |
+4 | Wisdom | |
+2 | Charisma |
+7 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+5 | Arcana | INT | |
-2 | Athletics | STR | |
+1 | Deception | CHA | |
+3 | History | INT | |
+4 | Insight | WIS | |
+1 | Intimidation | CHA | |
+5 | Investigation | INT |
+2 | Medicine | WIS | |
+5 | Nature | INT | |
+4 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+3 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+7 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Scimitar | +7 | DEX | 1d8+5 | slashing | |
Finesse, Light | |||||
Scimitar | +7 | DEX | 1d8+5 | slashing | |
Finesse, Light | |||||
Hand Crossbow | +7 | DEX | 1d6+5 | Piercing | |
Light, Range (30/120) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.