Daedalus' Designs
Antisocial Aura
3-level Abjuration
Casting Time: 1 action
Range/Area: Self
Components: Verbal, Somatic
Duration: 1 hour
You project a 10-foot Emanation of antisocial energy causing others to instinctively avoid greeting you or engaging with you socially.
For the duration, any creature that starts its turn in that space or enters that space for the first time on their turn must make a Charisma Saving Throw. On a failed save, that creature is unable to initiate or maintain a social interaction with you, and any attempts to do so are extremely awkward or uncomfortable.
This spell has no effect on creatures you are fighting, but it can prevent creatures from attacking you or taking hostile actions unless they are deemed absolutely necessary (such as if you are observed entering a space the creature is guarding).
This spell has no effect on constructs, undead, or creatures immune to being Charmed.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the range of the aura increases by 5 feet for each slot level above 3rd.
Available for: Bard, Druid, Ranger, Sorcerer