Daedalus' Designs
Dense Fireball
4-level Evocation
Casting Time: 1 action
Range/Area: 70 feet
Components: Verbal, Somatic, Material
Materials: a tiny ball of bat guano and a piece of lead
Duration: Instantaneous
When you cast this spell, you create a 1-foot-diameter ball of gel-like flame that slips from your fingers and rolls up to 70 feet across the ground in a direction of your choice before detonating in a 20-foot radius ball of searing flames. A dense fireball follows the path of least resistance along its trajectory and can even turn corners, but it cannot increase in altitude by any means: it can only go downwards or sideways. If the fireball travels more than 20 feet across difficult terrain or encounters a barrier such as a wall before reaching its destination, it stops and detonates immediately.
A creature caught in the explosion’s radius must make a Dexterity Saving Throw. On a failure, a creature takes 10d6 fire damage and if they are Large or smaller, they are pushed 10 feet away from the explosion's centre. On a success, a creature takes half of the damage and is not pushed. Structures or objects hit with this spell take twice the damage rolled.
At higher levels: When you cast this spell using a spell slot of 5th level or higher, the fire damage increases by 1d6 for each slot level above 4th. In addition, the distance the spell can travel increases by 10 feet for each slot level above 4th.
Available for: Sorcerer, Wizard