Deep Magic Volume 1
Raise Elder
6-level Necromancy
Casting Time: 1 hour
Range/Area: Touch
Components: Verbal, Somatic, Material
Materials: a diamond worth at least 1000 gp, which the spell consumes
Duration: Instant
Damage/Effect: Summoning
This spell is identical to
Raise Dead, but it works only on a creature that died of old age. The spell grants the raised elder one additional year of life. The raised creature has entirely white hair, its eyes are weak, and it loses 2 points each from Strength and Constitution; no magic less potent than a
Wish can restore these lost points. In all other respects, the creature can live out its life normally until the added year elapses. Raise elder has no effect if it’s cast on the same creature a second time.
Available for: Cleric