Deep Magic Volume 1
Labyrinthine Howl
5-level Illusion
Casting Time: 1 action
Range/Area: 60ft.
Components: Verbal, Somatic, Material
Materials: a dead mouse
Duration: 1 round
Attack/Save: WIS Save
Damage/Effect: Psychic
You let loose the howl of a ravenous beast, causing each enemy within range that can hear you to make a Wisdom saving throw. On a failed save, a creature believes it has been transported into a labyrinth and is under attack by savage beasts. An affected creature must choose either to face the beasts or to curl into a ball for protection. A creature that faces the beasts takes 7d8 psychic damage, and then the spell ends on it. A creature that curls into a ball falls prone and is stunned until the end of your next turn.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 2d8 for each slot level above 5th.
Available for: Sorcerer, Wizard with Labyrinth Specialization