A amorphous creature wearing a painted wooden mask and a long black robe.
MOD | SAVE | ||
---|---|---|---|
STR | 11 | +0 | +0 |
DEX | 20 | +5 | +8 |
CON | 14 | +2 | +2 |
MOD | SAVE | ||
INT | 16 | +3 | +6 |
WIS | 11 | +0 | +0 |
CHA | 10 | +0 | +0 |
Makes one attack or casts a spell.
Double scimitar. Attack twice. 1d20+8 , on hit 1d6+6 Slashing damage, Can add Infection on hit.
Hand crossbow. 1d20+8 , on hit 1d6+6 Piercing damage. Can add Infection on hit.
Sneak Attack. Add 4d6 damage to the attack when you have advantage.
Cast one of the following spells. Level 5 spell caster, Spell Attack +6, Save DC14.
Cast at will. chill touch, minor illusion
Cast thrice a day. misty step, invisibility, arcane lock, knock
Cast twice a day. blink, dispel magic, haste, vampiric touch
Plasmoid Infection. Add Infection to a weapon attack. Constitution Saving Throw DC16, on failure the creature takes 3d6 Poison damage and becomes Poisoned.
Cunning action. The Mask takes the Dash, Disengage, or Hide action.
Parry. Add +2 to AC when deflecting an attack.
Counterspell. Once per long rest, counter a spell. The creature must make a Constitution Save of DC14.