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Fizban's Treasury of Dragons

Silver Dragonborn

ability score increase: +2 Strength, +1 Charisma
age: Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
alignment: Dragonborn tend towards extremes, making a conscious choice for one side or the other between Good and Evil (represented by Bahamut and Tiamat, respectively). More side with Bahamut than Tiamat (whose non-dragon followers are mostly kobolds), but villainous dragonborn can be quite terrible indeed. Some rare few choose to devote themselves to lesser dragon deities, such as Chronepsis (Neutral), and fewer still choose to worship Io, the Ninefold Dragon, who is all alignments at once.
Size: Medium
speed: 30 feet
Languages: Common, Draconic.
parent race: Metallic Dragonborn
race features:

Silver dragon ancestry: Silver Dragonborn trace their ancestry to a Silver Dragon, granting them a magical affinity for acid.

Breath weapon: When Silver Dragonborn take the Attack action on their turn, they can replace one of their attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + Constitution modifier + proficiency bonus). On a failed save, the creature takes 1d10 cold damage. On a successful save, it takes half as much damage. This damage increases by 1d10 when they reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). They can use their Breath Weapon a number of times equal to their proficiency bonus, and they regain all expended uses when they finish a long rest.

Draconic resistance: Silver Dragonborn have resistance to cold damage.

Repulsion breath: At 5th level, Silver Dragonborn gain a second breath weapon. When they take the Attack action on their turn, they can replace one of their attacks with an exhalation in a 15-foot cone. The save DC for this breath is 8 + Constitution modifier + proficiency bonus. Each creature in the cone must succeed on a Strength saving throw or be pushed 20 feet away from you and be knocked prone.


Created by

PharesBueller.

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