HEARTROOT SPEAR

WEAPON VARIES WEAPON (SPEAR) RELIC (EVOLVING) REQUIRES ATTUNEMENT   BASE WEAPON STATISTICS (ALL STATES)   MARTIAL MELEE WEAPON   DAMAGE: 1D6 PIERCING   VERSATILE: 1D8   PROPERTIES: THROWN (20/60) VERSATILE   MASTERY: SAP   RANGE: 5 FT. (OR THROWN 20/60)   WEIGHT: 3 LB.   RELIC TRAITS (ALL STATES)   COUNTS AS MAGICAL.   EVOLVES: DORMANT → AWAKENED → EXALTED   REQUIRES ATTUNEMENT.   REVERTS TO DORMANT IF UNATTUNED.   DORMANT STATE   UNCOMMON (RELIC) REQUIRES ATTUNEMENT (STRENGTH OR WISDOM 13+)   MAGIC BONUS: +1 TO ATTACK AND DAMAGE ROLLS.   ROOTED STRIKE   WHILE STANDING IN NATURAL DIFFICULT TERRAIN (PLANTS MUD UNDERGROWTH) YOU DEAL +1 DAMAGE WITH THIS WEAPON.   VERDANT BIND (ONCE PER TURN)   WHEN YOU HIT A CREATURE ITS SPEED IS REDUCED BY 10 FEET UNTIL THE END OF ITS NEXT TURN.   AWAKENED STATE   RARE (RELIC) REQUIRES ATTUNEMENT   MAGIC BONUS: +1 TO ATTACK AND DAMAGE ROLLS.   LIVING SNARE (ONCE PER TURN)   WHEN YOU HIT A CREATURE YOU MAY FORCE IT TO MAKE A STRENGTH SAVING THROW (DC = 8 + YOUR PROFICIENCY BONUS + YOUR STRENGTH OR WISDOM MODIFIER).   ON A FAILURE ITS SPEED BECOMES 0 UNTIL THE START OF YOUR NEXT TURN. ON A SUCCESS ITS SPEED IS REDUCED BY 10 FEET INSTEAD.   EMPOWERED SAP   WHEN YOU USE THE SAP MASTERY PROPERTY THE TARGET ALSO HAS ITS SPEED REDUCED BY 10 FEET UNTIL THE START OF YOUR NEXT TURN.   ROOTED STRIKE   REMAINS ACTIVE.   EXALTED STATE   VERY RARE OR LEGENDARY (DM CHOICE) REQUIRES ATTUNEMENT (YOU MUST HAVE DEFEATED A LARGE OR LARGER CREATURE IN NATURAL TERRAIN WHILE ATTUNED.)   MAGIC BONUS: +2 TO ATTACK AND DAMAGE ROLLS.   HEARTROOT DOMINION (ONCE PER TURN)   WHEN YOU HIT A CREATURE YOU DEAL AN EXTRA 2D6 PIERCING DAMAGE.   VERDANT SURGE   WHEN A CREATURE FAILS ITS SAVING THROW AGAINST LIVING SNARE YOU GAIN TEMPORARY HIT POINTS EQUAL TO YOUR PROFICIENCY BONUS.   VERDANT GRASP (1/LONG REST)   WHEN YOU HIT A CREATURE YOU MAY CAUSE SPECTRAL ROOTS TO ERUPT IN A 10-FOOT RADIUS CENTERED ON THAT CREATURE. EACH ENEMY OF YOUR CHOICE IN THE AREA MUST MAKE A STRENGTH SAVING THROW (SAME DC).   ON A FAILURE A CREATURE IS RESTRAINED UNTIL THE START OF YOUR NEXT TURN. ON A SUCCESS ITS SPEED IS REDUCED TO 0 INSTEAD. PIERCING SAP proficient with martial weapons or Survival skill, legendary : You must have defeated a Large or larger creature in natural terrain while attuned. Requires Attunement

Relic Weapon (Martial, Spear), Verdant Coil   The Heartroot Spear is grown from the corewood of a fallen elder tree whose roots once pierced deep into the bones of the earth. Its shaft is a seamless length of dark, living hardwood, smooth to the touch yet faintly ridged like natural grain. The spearhead is not forged metal, but crystallized amber-hued heartwood hardened to a stone-like edge, veined with luminous green sap that pulses softly like a heartbeat.   When held, the spear feels perfectly balanced, as though it has already measured the wielder’s stride and reach. In stillness, faint motes of pollen drift lazily from the haft. When thrust into soil, tiny roots briefly sprout at its base, anchoring it upright without effort.   It carries the scent of fresh-cut timber and rain-soaked earth.   Appearance by Relic State   Dormant The sap-veins glow faintly in dim light. Leaves sometimes bud near the grip during long rests in natural terrain. When thrown, the spear leaves behind a thin arc of drifting green motes that fade after a breath.   Awakened The glow intensifies to a steady emerald shimmer during combat. When striking an enemy, faint root-like fractures spread briefly from the point of impact before fading. The haft feels sturdier, subtly flexing to absorb force and return it through the thrust.   In thick vegetation, vines seem to part to allow its passage.   Exalted The spear hums with deep forest resonance. The heartwood spearhead gleams like polished jade, and living vines coil faintly around the shaft during battle. When planted in earth, visible roots surge outward in a brief pulse before retreating. Strikes against powerful foes carry the echo of a splitting trunk, as though the forest itself drives the blow.   For a moment after a decisive strike, ghostly branches unfurl behind the wielder like a towering tree’s silhouette.   Sensory Details   Warm to the touch in sunlight   Cool and steady in deep shade   Emits a faint creaking sound when bracing against heavy force   Vibrates softly when held near ancient trees   Lore   The Verdant Coil believes the Heartroot Spear embodies the forest’s truth: strength does not rush — it grows, takes root, and endures. It was shaped not by blacksmiths, but by druids who coaxed heartwood to harden over decades.   Some say that if the spear is planted in sacred soil during a full moon, it grows faint roots overnight — not enough to bind it permanently, but enough to remind the bearer that even a weapon of war may carry life within it.   To wield the Heartroot Spear is to strike with patience, precision, and the quiet inevitability of growing things.
Type Damage Damage Type Mastery Range
Martial Melee 1d6 (versatile 1d8) Piercing / None Sap Melee 5 ft. or Thrown 20/60 ft.
Cost: Dormant 1,400 gp | Awakened 7,500 gp | Exalted Priceless/25,000+ gp

Weight: 3 lb

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