Ying
Level 1
Background Entertainer
Size Medium
Species Kalashtar
Mirror Weaver
Subclass Path of Life Exchange
Level 1
Hit dice 1/1
1d8+2

STR 7
-2
STR save: -2
DEX 15
+2
DEX save: +2
CON 14
+2
CON save: +2
INT 12
+1
INT save: +1
WIS 14
+2
WIS save: +4
CHA 19
+4
CHA save: +6

Initiative (DEX)
+2
Speed
30ft
Passive Perception
12
Heroic Inspiration
Armor Class (AC)
12
Hit Points
10 / 10
Death Saves
Succeeded
Failed
Exhaustion


Spellcasting
Attack mod
+6
Ability
CHA
Abi Mod
+4
Save DC
14
Attacks
W Pr Weapon / Attack AB Abi Dmg Dmg Type
Armor ( AC Mod: +0 )
W T  Armor AC D Properties
Skills
P/E Bonus Skill Abi
+4 Acrobatics DEX
+2 Animal Handling WIS
+1 Arcana INT
-2 Athletics STR
+4 Deception CHA
+1 History INT
+2 Insight WIS
+4 Intimidation CHA
+1 Investigation INT
+4 Medicine WIS
+1 Nature INT
+2 Perception WIS
+8 Performance CHA
+4 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS

+4 Expertise Bonus
+2 Proficiency Bonus
Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

Level 1 Spells
2 slots

NAME AB CAST RNG DUR DMG CMP #
Healing Word
+6
Bonus Action 60ft Instantaneous 2d4+4 V
Silent Image
+6
Action 60ft Concentration: up to 10 minutes
 Notes:   You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn’t accompanied by sound, smell, or other sensory effects.
Money
Copper: 0, Silver: 0, Electrum: 0, Gold: 50, Platinum: 0
Treasure and Equipment
Entertainer's Pack, Simple Clothes, Costume
Proficiencies, Languages, and Talents
Simple Weapons, Hand Crossbows, Chakrams

Glassblower's Tools

Light Armor

Common, Slyvan, Qouri
Features & Traits
Shard Aura, Illusion Shard, Mirror Shard, Dual Mind, Mental Discipline, Mind Link, Severed From Dreams
Backstory
The exiled daughter of a noble house Ying spent much of her childhood with roaming Gypsy caravans learning to dance and weave illusions about her when performing. A simple life but one she cherished up to the day a band of outlaws robbed her family for almost all they had and set fire to caravan carts, in the ensuing chaos many where hurt and some where killed. Out of a great emotional pain Ying discovered she could wield healing magic just as well as her illusions and even channel that benediction through her illusions. After subduing the fires Ying devoted her time to healing the injured and tending the emotional wounds all carried. Some time later she joined band of Tribunal Arbiters on the trail of the outlaws hoping to avenge her family and use the money from a successful bounty to restore some of what was lost in the fire. Unfortunately the trio would encounter much more trouble then expected once they tracked down the outlaws. Both Arbiters left her at their camp swearing they would bring the criminals to justice but alas only one returned empty handed and badly beaten near to death Yin helped to heal him to full and after hearing the story of Demons attacking and killing his partner Ying and the Arbiter left for the Magisters Consortium to bring back an army to deal with the threat.
Adventuring Motivation
Ying aims to combat the demon scourge that cost her family all that they had and killed friends and family alike

She is in search of anyone whether the Magisters or a party of capable Adventures to help along the path

She seeks to spread healing and joy through her skills and entertainment


™ & © Wizards of the Coast - D & D 5e Character Sheet v3.04, made by Tillerz - Updated: 2025-06-11

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