Large beast, unaligned
Armor Class: 15 (natural armor)
Hit Points: 52 (7d10 + 14)
Speed:
40 ft
Senses: - Blindsight 60 ft.
- Passive Perception 9
Challenge Rating: 3
( 700 XP)
Actions
Multiattack
The scorpion makes three attacks: two with its claws and one with its sting.
Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) bludgeoning damage. The target is grappled, escape DC 12. The scorpion has two claws, each of which can grapple only one target.
Sting
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d10 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 22 (or 4d10 (4d10)) poison damage on a failed save, or half as much damage on a successful one