{"name":"Mace of Wounding +1","item_type":"Weapon","rarity":"Rare","price":"","weight":"4 lbs","attunement":"","item_needs_attunement":"1","description":"When you hit a creature with an attack using this magic weapon, the target takes an extra [roll:2d6] Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 minute.\r\n\r\nThis weapon has the following mastery property. To use this property, you must have a feature that lets you use it.\r\n\r\n[b]Sap.[\/b] If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.\r\n","properties":"Sap","armor_type":"None","armor_class":"","strength_requirement":"","weapon_subtype":"Simple Melee","weapon_damage":"1d6+1","weapon_damage_type":"Bludgeoning","weapon_secondary_damage":"2d6+1","weapon_secondary_damage_type":"Necrotic","weapon_range":"","imageid":"","source":"Homebrew","tags":"Homebrew","isShared":"on","templateId":"17209","blockId":"1490916","world":"cd8d7774-14cd-4451-baa2-3c0d8c44cfe7","folder":"33463"}