{"name":"Quad Rotary Cannons","item_type":"Firearm","rarity":"Rare","price":"6000gp","weight":"350lbs","attunement":"","description":"Four small cannons with rotating barrels that can be fitted underneath an Ornithopter. Fires 4 times per attack.\r\n\r\n[b]Gunner.[\/b] If you have Firearms proficiency and are familiar with the controls you can add your Proficiency Bonus to the attack roll.\r\n\r\n[b]Multi-purpose.[\/b] Can be fitted to any vehicle weapon slot of the appropriate size.\r\n\r\n[b]Rotator Gun (Spinning up).[\/b] Make 4 attacks. To hit: [roll:1d20] + Proficiency Bonus (Firearms) + Dexterity Modifier, on hit: [roll:1d10] + Dexterity Modifier. Full spin: After the first turn the barrel is rotating at full speed. You make 5 attacks instead.\r\n\r\n[h2]Special attack[\/h2]\r\n[b][i]Strafe.[\/i][\/b] Dive and spin up both barrels to maximum rotation. In a 100 ft. long, 5 ft. wide line, creatures must make a Dexterity Saving Throw DC12 or if you have Firearms proficiency and are familiar with the controls DC8 + Proficiency Bonus + Dexterity Modifier, whichever is higher, on failure they take [roll:8d10] Piercing damage, on success half damage. After this attack the guns need to cool down for 1 full turn before you can fire again. The gun stops spinning and loses the Full spin feature.","properties":"Vehicle weapon, Large, silent","armor_type":"None","armor_class":"","strength_requirement":"","weapon_subtype":"Martial Ranged","weapon_mastery":"-","weapon_damage":"1d10","weapon_damage_type":"Piercing","weapon_secondary_damage":"","weapon_secondary_damage_type":"None","weapon_range":"300\/1000ft","imageid":"","source":"Homebrew","vintage":"0","tags":"Vehicle weapon, Large","templateId":"17209","blockId":"1530019","world":"d027f1bd-d8f3-44b3-973d-b4acd6b5464e","folder":"a8ceaea6-bcff-4ad8-9ac5-1265b1dd46a5","isShared":"on"}