{"name":"Rotator Gun","item_type":"Firearm","rarity":"Rare","price":"5000gp","weight":"50lbs (23kg)","attunement":"","description":"[p]A watercooled multi barrel machine gun that cycles automatically to avoid malfunctioning. Can fire short bursts or lay down fire in a sweeping arc expending all ammunition. You must use a full turn to deploy the weapon before you can fire it or it can be mounted on a heavy weapons platform.\r\n[br]When fully loaded it has 3 charges (30 ammunition).[\/p]\r\n\r\n[p][b][i]Burst Fire (1 charge).[\/i][\/b] in a 120 ft Line, 5ft wide, all creatures must make a Dexterity Saving Throw DC 8 + (Firearm proficiency) + Dexterity modifier, on success take half damage, [roll:6d6] Piercing or Bludgeoning damage (when proficient with Firearms add Dexterity modifier). When a creature fails the Saving Throw more than 10 points it take an extra [roll:3d6] damage.[\/p]\r\n\r\n[p][b][i]Sweeping Arc (3 charges).[\/i][\/b] in a 120 ft Cone, all creatures must make a Dexterity Saving Throw DC 8 + (Firearm proficiency) + Dexterity modifier, on success take half damage, [roll:6d6] Piercing or Bludgeoning damage (when proficient with Firearms add Dexterity modifier). When a creature fails the Saving Throw more than 10 points it take an extra [roll:3d6] damage.[\/p]","properties":"Heavy Machine Gun, Deploy, Mounted","armor_type":"None","armor_class":"","strength_requirement":"","weapon_subtype":"Martial Ranged","weapon_mastery":"-","weapon_damage":"6d6","weapon_damage_type":"Piercing","weapon_secondary_damage":"","weapon_secondary_damage_type":"None","weapon_range":"","imageid":"","source":"","vintage":"0","tags":"Homebrew","isShared":"on","templateId":"17209","blockId":"1538192","world":"d027f1bd-d8f3-44b3-973d-b4acd6b5464e","folder":"2b24d6d0-a37b-11f0-b3cc-1224bc67b5c8"}