{"name":"Wildspacer","ability_scores":"","feat":"[blocklink:1545666]","skill_proficiencies":"Athletics, Survival","tool_proficiency":"Navigator\u2019s tools, vehicles (space)","equipment":"A belaying pin (club), a set of traveler\u2019s clothes, a grappling hook, 50 feet of hempen rope, and a pouch containing 10 gp","details":"[b]Languages[\/b]: \r\n[br][br]\r\n[quote]You were raised in the void of Wildspace\u2014home to asteroid miners, moon farmers, and other hardy folk. Perhaps you grew up in a far-flung settlement such as the Rock of Bral, or you spent your early years on the crew of a spelljamming ship, performing helpful chores such as swabbing the deck, loading and offloading cargo, and scraping barnacles off the hull.\r\n[in]Whatever your history, life in Wildspace has toughened you so well that you are as brave as a miniature giant space hamster when it comes to facing the terrors and other challenges of the airless night.[\/in][\/quote]\r\n[h1]Features[\/h1]\r\n[li][b]Close Encounter[\/b][\/li]\r\nYou had a harrowing encounter with one of Wildspace\u2019s many terrors. You escaped with your life, but the encounter left you with a scar or two, or perhaps a recurring nightmare. Roll on the Close Encounter table to determine which creature nearly got the best of you.\r\n[br][spoiler]\r\n[table][tr][td]d10[\/td][td]Creature[\/td][\/tr][tr][td]1[\/td][td][blocklink:1537491][\/td][\/tr][tr][td]2[\/td][td][blocklink:1554822][\/td][\/tr][tr][td]3[\/td][td][blocklink:1554824][\/td][\/tr][tr][td]4[\/td][td][blocklink:1554826], [blocklink:1554831][\/td][\/tr][tr][td]5[\/td][td][blocklink:1554843][\/td][\/tr][tr][td]6[\/td][td][blocklink:1554850][\/td][\/tr][tr][td]7[\/td][td][blocklink:1554872][\/td][\/tr][tr][td]8[\/td][td][blocklink:1554876][\/td][\/tr][tr][td]9[\/td][td][blocklink:1554881][\/td][\/tr][tr][td]10[\/td][td][blocklink:1554886][\/td][\/tr][\/table]\r\n| Encounter Creatures[\/spoiler]\r\n[br][br]\r\n[li][b]Wildspace Adaptation[\/b][\/li]\r\nYou learned how to adapt to zero gravity. Being weightless doesn\u2019t give you disadvantage on any of your melee attack rolls.\r\n[aloud][b]WEIGHTLESSNESS[\/b][br]In any location where gravity isn\u2019t present, the following rules apply:[br][b]Impeded Melee[\/b]. When making a melee attack with a weapon, a creature that doesn\u2019t have a flying or swimming speed (either naturally or provided by magic) has disadvantage on the attack roll unless the weapon deals piercing damage.[br][b]Movement[\/b]. A creature can use an action to push off something heavier than itself and move up to its walking, flying, or swimming speed in a straight line. The creature continues along this course, moving in a straight line at its speed on each of its turns until something stops it or changes its trajectory.[\/aloud]","imageid":"","source":"Spelljammer: Adventures in Space","vintage":"0","tags":"","templateId":"17143","blockId":"1554820","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"39103","isShared":"on"}