{"name":"Combat Medic","introduction":"Trained in combat and more resilient you combine fighting prowess with Medicine and knowledge of anatomy.","class_features":"[b]Level 3:[\/b] Combat Training\r\n[br]You gain Proficiency with Martial Weapons and Heavy Armor.\r\n[br]\r\n[br]\r\n[b]Level 3:[\/b] Improved Target Weakpoint\r\n[br]You can use Target Weakpoint with any weapon you're Proficient with.\r\n[br]\r\n[br]\r\n[b]Level 7:[\/b] Bonus Action Attack\r\n[br]You can make a single weapon attack by using a Bonus Action.\r\n[br]\r\n[br]\r\n[b]Level 7:[\/b] Medical Evacuation\r\n[br]When you pick up a creature of your size or smaller you don't lose any Movement speed and can use the Dash action.\r\n[br]\r\n[br]\r\n[br][b]Level 11:[\/b] Grenadier\r\n[br]As a Bonus Action, you can throw a bomb or grenade.\r\n[br]\r\n[br]\r\n[b]Level 17:[\/b] Emergency Revive\r\n[br]If you're reduced to 0 Hit Points you can administer emergency Medicine on yourself. Roll a Hit Die and you gain those Hit Points. Can only be used once per Long Rest.","mainclass":"1574645","imageid":"","source":"Homebrew","vintage":"0","tags":"Subclass, Homebrew","isShared":"on","templateId":"17269","blockId":"1574750","world":"d027f1bd-d8f3-44b3-973d-b4acd6b5464e","folder":"40789"}