{"name":"Beguiling Wordsmith","category":"General","prerequisite":"Level 4+, Charisma 13+","benefit":"[p]Your time among the charming and eloquent members of Paterna Iter has taught you the art of persuasive communication You gain the following benefits.[\/p]\r\n[p][b]Ability Score Increase.[\/b] Increase one ability score of your choice by 1, to a maximum of 20.[\/p]\r\n[p][b]Proficiency.[\/b] You gain proficiency in the Persuasion skill, and become fluent in one language of your choice.[\/p]\r\n[p][b]Silver Tongued.[\/b] Your words are hypnotic, dancing with promises of elegance and wealth. Over the course of 1 minute interacting with a non-hostile creature, you can attempt to charm them. That creature must succeed on a Wisdom saving throw (DC = 8 + your Charisma modifier + your Proficiency Bonus) or be Charmed by you for 1 hour. Creatures easily tempted by promises of status and wealth (at the GM\u2019s discretion) have Disadvantage on this saving throw. If a creature succeeds on this saving throw, it becomes Immune to this effect from you, recognizing your attempt to influence it.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","repeatable":"0","imageid":"","source":"","vintage":"0","tags":"","isShared":"on","templateId":"17271","blockId":"1585553","world":"cb1e141b-2ce4-4937-ba17-221275cf99f5","folder":"41048"}