{"name":"Gaming Hall","level":"9","prerequisite":"None","space":"Vast","hirelings":"4","order":"Trade","description":"A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.\r\n\r\nTrade: Gambling Hall. When you issue the Trade order to this facility, the facility\u2019s hirelings turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house\u2019s winnings.\r\n[table][tr][th]1d100[\/th][th]Winnings[\/th][tr]\r\n[tr][td]01\u201350[\/td][td]1d6 \u00d7 10 GP[\/td][\/tr]\r\n[tr][td]51\u201385[\/td][td]2d6 \u00d7 10 GP[\/td][\/tr]\r\n[tr][td]86\u201395[\/td][td]4d6 \u00d7 10 GP[\/td][\/tr]\r\n[tr][td]96\u201300[\/td][td]10d6 \u00d7 10 GP[\/td][\/tr]","imageid":"","source":"DMG24","vintage":"0","tags":"Level 9,Vast,Trade","templateId":"17364","blockId":"1595184","world":"cd8d7774-14cd-4451-baa2-3c0d8c44cfe7","folder":"null","isShared":"on"}