{"name":"Griffin Rider","challenge_rating":"5","types":"Humanoid","xp":"500","size":"Medium","sizer":"NONE","armor_class":"19","hit_points":"90","speed":"30 ft","ini_mod":"","strength":"10","dexterity":"16","constitution":"14","intelligence":"12","wisdom":"12","charisma":"20","strength_mod":"","dexterity_mod":"","constitution_mod":"","intelligence_mod":"","wisdom_mod":"","charisma_mod":"","skills":"Perception +5, Animal Handling +5, Insight +5","vulnerabilities":"","resistances":"","immunities":"","senses":"Darkvision 60 ft., Passive Perception 13","gear":"Rapier, plate","treasure":"","languages":"Common, Elven","pb":"+4","description":"[p]The sons of the nobility are trained to ride armoured griffins and are equipped with the finest armour and weapons. These warriors, who were trained from a young age in swordplay and magic, are the shock troops of the Royal Army.[\/p]\r\n\r\n[p]A wing of Griffin Riders can dive from the clouds in a devastating charge against their enemies.[\/p]","traits":"[b]Bonded Weapon.[\/b] The wielder has bonded magically with a weapon and cannot drop it. They can summon or dismiss the weapon with a Free Action and they use their Spell Attack Bonus as their Attack Bonus if higher.","actions":"[b]Make two weapon attacks or cast a Spell.[\/b]\r\n[br]\r\n[br][b]Rapier.[\/b] Melee Weapon Attack: [roll:1d20+9], on hit [roll:1d8+5] piercing damage.\r\n[br][b]Javelin.[\/b]: Thrown Weapon Attack: [roll:1d20+3], on hit [roll:1d6+2] piercing damage.\r\n[br]\r\n[br]When mounted on the Griffin:\r\n[br][b]Multiattack (Lance attack, bite and a claw attack)[\/b]\r\n[br][b]Lance.[\/b] Melee Weapon Attack, 10ft range: [roll:1d20+9], on hit [roll:1d10+5] piercing damage.\r\n[br][b]Beak.[\/b] Natural Weapon, 5 ft., [roll:1d20+6] to hit, on hit: [roll:1d8+4] piercing damage.\r\n[br][b]Claw.[\/b] Natural Weapon, 5 ft., [roll:1d20+6] to hit, on hit: [roll:2d6+4] slashing damage.\r\n[br]\r\n[br][b]Aerial Charge![\/b] The rider can move up to 120 ft without provoking Opportunity Attacks and at the end of the move makes a Lance attack at Advantage: [roll:1d20+9], on hit: [roll:2d10+5] piercing damage.\r\n[br]\r\n[br]Divine Smite 3\/day: add [roll:2d8] Radiant damage to a succesful melee weapon attack.\r\n[br]\r\n[br]Spellcasting Modifier Charisma,  Spell Attack +9, DC18\r\n[br]\r\n[br]At Will: [url:https:\/\/dnd5e.wikidot.com\/spell:booming-blade|tab]Booming Blade[\/url], [url:https:\/\/dnd5e.wikidot.com\/spell:green-flame-blade|tab]Green-Flame blade[\/url], [url:https:\/\/dnd5e.wikidot.com\/spell:sword-burst|tab]Sword Burst[\/url]\r\n[br]1\/day each: [url:http:\/\/dnd2024.wikidot.com\/spell:compelled-duel|tab]Compelled Duel[\/url], [url:http:\/\/dnd2024.wikidot.com\/spell:wrathful-smite|tab]Wrathful Smite[\/url]","bactions":"Divine Favor: add 1d4 radiant damage\r\n\r\nMount\/Dismount Griffin","reactions":"","legactions":"","imageid":"7136952","source":"Homebrew","vintage":"0","tags":"Homebrew","isShared":"on","templateId":"17210","blockId":"1605179","world":"d027f1bd-d8f3-44b3-973d-b4acd6b5464e","folder":"2b0ef65e-a37b-11f0-b3cc-1224bc67b5c8"}