{"name":"Fighter Subclass: Bog Reaver","introduction":"The Bog Reaver is a predator forged by swamp, mire, and apex conflict. Where ordinary fighters see terrain and monsters as obstacles, a Bog Reaver sees opportunity and prey. Every step in mud, every strike against a massive foe, every grapple is a calculated assertion of dominance.\r\nMarrowkin make the best Reavers. Their dense bones and hardened muscles, paired with natural instincts for ambush and apex survival, allow them to control battlefield flow and extract maximum lethality from their prey.\r\n","class_features":"Level 3 \u2014 Bog Fury\r\nSwamp Strider\r\n\r\nYou ignore difficult terrain caused by mud, marsh, shallow water, or similar natural terrain.\r\nWhile in such terrain, you have advantage on Strength (Athletics) checks.\r\n\r\nApex Grappler\r\n\r\nYou count as one size larger when determining what creatures you can grapple.\r\n\r\nWhile grappling a creature, your speed is not halved if the creature is your size or smaller.\r\n\r\nPredator\u2019s Mark\r\n\r\nOnce per turn when you hit a Large or larger creature with a weapon attack, you can mark it until the start of your next turn.\r\n\r\nThe next time you hit the marked creature before the mark ends, it takes an extra 1d6 damage of the weapon\u2019s type.\r\n\r\nYou can mark only one creature at a time.\r\n\r\nLevel 7 \u2014 Reaver\u2019s Grip\r\nCrushing Hold\r\n\r\nAt the start of your turn, a creature grappled by you takes damage equal to your Strength modifier.\r\n\r\nPredator Dice\r\n\r\nOnce per turn when you hit a Large or larger creature with a weapon attack, you deal an extra 1d6 damage.\r\n\r\nThis increases to:\r\n\r\n2d6 at level 15\r\n\r\n3d6 at level 18\r\n\r\nYou cannot apply both Predator Dice and Predator\u2019s Mark to the same attack.\r\n\r\nLevel 10 \u2014 Mire-Hardened\r\n\r\nYou gain:\r\n\r\n\u2022 Resistance to poison damage\r\n\u2022 Advantage on saving throws against the poisoned condition\r\n\u2022 When you succeed on a Strength or Constitution saving throw, you may move up to 10 feet without provoking opportunity attacks\r\n\r\nWhile in difficult terrain caused by natural environments, you also have advantage on checks to resist being shoved or knocked prone.\r\n\r\nLevel 15 \u2014 Apex Reaper\r\n\r\nWhen you reduce a Large or larger creature to 0 HP:\r\n\r\n\u2022 You gain temporary HP equal to your Fighter level\r\n\u2022 You may make one weapon attack as a bonus action\r\n\r\nAdditionally, when you hit a grappled creature with a weapon attack, you may knock it prone (no action required).\r\nOnce per turn.\r\n\r\nPredator Dice increases to 2d6 at this level.\r\n\r\nLevel 18 \u2014 Tyrant of the Mire\r\n\r\nYou project a 10-foot aura of predatory dominance.\r\n\r\nLarge or smaller creatures of your choice in the aura have disadvantage on checks to escape your grapple.\r\n\r\nAdditionally:\r\n\r\nOnce per long rest, when you hit a Large or larger creature, it must succeed on a Wisdom save\r\n(DC = 8 + PB + STR mod) or be frightened of you until the end of your next turn.\r\n\r\nPredator Dice increases to 3d6.","mainclass":"","imageid":"","source":"","vintage":"1","tags":"","isShared":"on","templateId":"17269","blockId":"1625420","world":"778ec4fb-bcd3-453e-970f-5115eb8a2873","folder":"null"}