{"name":"Pirate Captain","challenge_rating":"6","types":"Humanoid","xp":"2300","size":"Medium","sizer":"NONE","armor_class":"17","hit_points":"84 [roll:13d8+26]","speed":"30 ft.","ini_mod":"3","strength":"10","strength_p":"1","dexterity":"18","dexterity_p":"1","constitution":"14","intelligence":"10","wisdom":"14","wisdom_p":"1","charisma":"17","charisma_p":"1","strength_mod":"","dexterity_mod":"","constitution_mod":"","intelligence_mod":"","wisdom_mod":"","charisma_mod":"","skills":"Acrobatics +7, Perception +5","vulnerabilities":"","resistances":"","immunities":"","senses":"Passive Perception 15","gear":"Pistol, Rapier","treasure":"","languages":"Common, Merrow","pb":"+3","description":"","traits":"","actions":"[b][i]Multiattack.[\/i][\/b] The pirate makes three attacks, using Rapier or Pistol in any combination.\r\n\r\n[i][b]Rapier.[\/b] Melee Attack Roll:[\/i] +7 reach 5 ft. [br]\r\nHit: 13 ([roll:2d8+4] ) Piercin gdamage, and the pirate has Advantage on\r\nll the next attack roll it makes before the end of this turn.\r\n\r\n[b]Pistol.[\/b] [i]Ranged Attack Roll: +7[\/i], range 30\/90 ft. [br]\r\nHit 15 ([roll:2d10+4]) Piercing damage.","bactions":"[b][i]Captain's Charm.[\/i][\/b] [i]Wisdom Saving Throw[\/i]: DC 14, one creature the pirate can see within 30 feet. [br]\r\n[i]Failure:[\/i] The target has the Charmed condition until the start of the pirate's next turn.","reactions":"[i][b]Riposte.[\/b] Trigger:[\/i] The pirate is hit by a melee attack roll while holding a weapon. [br]\r\n[i]Response:[\/i] The pirate adds 3 to its AC against that attack, possibly causing it to miss. On a miss, the pirate makes one Rapier attack against\r\nthe triggering creature if within range.","legactions":"","imageid":"","source":"Monster Manual 2024","vintage":"1","tags":"","templateId":"17210","blockId":"1636410","world":"3d8ddf4f-5ec2-46f5-9bf3-eaf2babdc6e4","folder":"2b040c9c-a37b-11f0-b3cc-1224bc67b5c8","isShared":"on"}