{"name":"Giant Wasp","challenge_rating":"1\/2","xp":"100","types":"Beast","pb":"","size":"Medium","sizer":"NONE","languages":"","alignment":"Unaligned","description":"","suggested_environments":"","armor_class":"12","hit_points":"13 (3d8)","strength":"10","dexterity":"14","constitution":"10","intelligence":"1","wisdom":"10","charisma":"3","base_movement_units":"ft","base_movement_in_ft":"10","fly_movement_in_ft":"50","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[ul][li]Passive Perception 10[\/li][\/ul]","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[h3]Sting[\/h3]\r\nMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d6 + 2) piercing damage. The target must make a DC 11 Constitution saving throw, taking 10 (or 3d6 (3d6)) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"MM","tags":"Beast, CR 1\/2","templateId":"2991","blockId":"1654643","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"2b076ede-a37b-11f0-b3cc-1224bc67b5c8","isShared":"on"}