{"name":"Ice Storm","spell_level":"4-level","casting_time":"1 action","range":"300 feet","components":"Verbal, Somatic, Material","materials":"A pinch of dust and a few drops of water","duration":"Instantaneous","school":"Evocation","attack":"Saving Throw","effect":"Bludgeoning","higher_levels":"When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.","classes":"[blocklink:1529694], [blocklink:1477613], [blocklink:1477663]","spell_description":"A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.\r\n\r\nHailstones turn the storm\u2019s area of effect into difficult terrain until the end of your next turn.","source":"","tags":"Spell, 4th Level, Evocation","templateId":"3000","blockId":"1654654","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"65ebf452-255a-4d57-bf23-0475e8a54d7b","isShared":"on"}