{"name":"Storm Sphere","spell_level":"4-level","casting_time":"1 action","range":"150 feet","components":"Verbal, Somatic","materials":"","duration":"Concentration, up to 1 minute","school":"Evocation","attack":"Saving Throw","effect":"Bludgeoning, Lightning","higher_levels":"When you cast this spell using a spell slot of 5th level or higher, the damage increases for each of its effects by 1d6 for each slot level above 4th.","classes":"[blocklink:1477613], [blocklink:1477663]","spell_description":"A 20-foot-radius sphere of whirling air springs into existence centered on a point you choose within range. The sphere remains for the spell\u2019s duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a Strength saving throw or take 2d6 bludgeoning damage. The sphere\u2019s space is difficult terrain.\r\n\r\nUntil the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes 4d6 lightning damage.\r\n\r\nCreatures within 30 feet of the sphere have disadvantage on Wisdom (Perception) checks made to listen.","source":"XGE","tags":"Spell, 4th Level, Evocation","templateId":"3000","blockId":"1654683","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"65ebf452-255a-4d57-bf23-0475e8a54d7b","isShared":"on"}