World of Arafel
Weapon
Legendary Requires Attunement
This sentient weapon has three states of awareness. When found and first attuned to, it begins at Dormant. Dormant:
Sanguine is a sentient weapon, brought to Arafel from another world alongside the Shadowborn exodus. But Sanguine's story began long before that.
Sanguine was once a living being, belong to a religious order of warriors who venrated the aspect of Wrath, a subsect of the Church of Shadow. In life, he had forgone his name to join the order, using a form of hemocraft to empower his rages. Over time his thirst for blood started to become all consuming, and he threw himself into the midst of battle without any care for his well being, or for those around him as long as he was bathed in the vitae of his foes. Such recklessness would eventually lead to his downfall. At the second siege for Umbra, though his efforst aided in repelling those that would invade those ancient walls, he was laid low at last. But death did not grant his soul peace.
Finding himself adrift in the well of souls, his rage and anger abated now, he found himself still with an unending thirst, one that was near consuming. When the Soul Smiths of Umbra sought a new soul to imbue into a blade, Sanguine was quick to offer himself to their works, and was imbued into a blade, turning it a deep crimson, from whence his name came. Paired with another blade, named Mortis, the two were unused for many years, until coming into possession of the Last Lord of Umbra, and served him for many centuries until the great exodus.
With the death of his world, and the Sundering of Arafel, the Last Lord of Umbra found himself a broken man, and sealed his blades away, binding shadow demons to watch over them and prevent the unworthy from wielding them. In time, Sanguine was rescued from his captivity by hired mercanaries, and sold to a merchant. Now, he finds himself bonded to D.E.C.o.Y., another soul bonded to a form that was not originally there's. Time will tell how deep their bond with go.
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 2d6 + STR / 1d6 Necrotic | Slashing | 5ft |