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Lazarus

1 Level (0/300 XP for level-up) Adopted by royal family, because otherwise his life would've had no purpose. The royal family saw good use in the old half-human machine and used him to carry out their will. Sent to the Northern Realms to own a settlement and excude control over the nearby areas. Background Warforged Race / Species / Heritage Lawful Neutral Alignment
Paladin
Level 1
Hit Dice: 1/1
1d10+3 Class 1

STR
17
+3
DEX
10
+0
CON
17
+3
INT
10
+0
WIS
14
+2
CHA
8
-1
13
Hit Points
+0
Initiative (DEX)
19
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
12
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+6 Strength
+0 Dexterity
+7 Constitution
+0 Intelligence
+6 Wisdom
+0 Charisma
saving throws
+0 Acrobatics DEX
+2 Animal Handling WIS
+0 Arcana INT
+5 Athletics STR
-1 Deception CHA
+2 History INT
+4 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+2 Medicine WIS
+0 Nature INT
+2 Perception WIS
-1 Performance CHA
+1 Persuasion CHA
+0 Religion INT
+0 Sleight of Hand DEX
+0 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Morningstar +8 STR 1d8+3 Piercing
Javelins +5 DEX Piercing
Iron Fist +3 STR 1d4+Strength+3 Bludgeon
Attacks
Divine Sense: You can sense evil presence.
Lay on hands: Healing equal to Paladin level x 5 and has to touch.
Sentry's Rest: Doesn't sleep, just charges up and is still able to sense while resting.
Constructed resilience: Resistant to poison, saving throw against poison, immune to disease, can't be slept.
Squire: Can help in missions but is squishy and is expected to be kept safe.
Two retainers: Slaves who do your bidding, but you are expected to keep them safe.

Features & Traits
Morningstar.
Shield (AC +2).
5 Javelins.
10 torches.
Hempen Rope.
Chain Mail (Stealth Disadvantage).
Holy symbol of Tempus.
Smithing tools.
Fine Clothes.
Mess Kit.
Tinderbox.

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 25, Platinum: 0 Money
Languages: Common, Giant and Celestial.
Proficiencies: All armor, shields, simple weapons, martial weapons and smith's tools.

Languages & Proficiencies
You demand respect from everyone you deal with and will not tolerate any perceived slights to your personal honor.

Personality Traits
Battle: When I die, I will make sure that it is a meaningful death and I will slay as many of my enemies as I can before I succumb.

Ideals
You are consumed by guilt for some past sin or misdeed that you committed and you are determined to atone for that act.

Bonds
You secretly doubt the veracity of the cause or ruler that you serve.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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