Devourer's Boon
The Devourer's Chaos Steed is bound to it’s summoner once they consume the heart of a previously slain Devourer's Chaos Steed creature.
The steed can be summoned once per day using an action by the summoner which will cause them to vomit up a goo like liquid which then takes form in an empty space next to the summoner.
It exists for 4 hours each day, after which it returns to goo and gets absorbed back in to the summoners mouth. Alternatively, it can be dismissed using an action and get absorbed in the same way.
If slain, the Devourer's Chaos Steed can be reborn as someone else's mount if they consume the heart of the slain creature, but never again by a previous summoner.
Mount
The Devourer's Chaos Steed serves you as a mount, both in combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. This grants you the following abilities:
- The mount doesn’t require a saddle.
- The mount can carry/pull up to 750 lb’s unimpeded, or 1,000 lb’s at half its movement speed.
- Up to two Medium creatures can ride the steed at once assuming they’re both eligible. The creatures automatically succeed a check to mount the steed if the summoner wants them to, and automatically fail a check to mount the steed if the summoner doesn’t want them to.
- While mounted on your steed, you can:
- Make any spell you cast that targets only you also target your steed (summoner only).
- If you have proficiency with vehicles and the mount is in a related form (land or water for example), you can add your proficiency bonus again to any melee attack rolls (all mounted creatures).
- Once per round, when you take the attack action, you can instead let your mount attack once more on their turn. (summoner only).
- The steed takes shares the summoners initiative count, but it takes its turn immediately after theirs.
- When the mount disappears, anything it was carrying falls to the ground.
- While your steed is within 1 mile of you, you can communicate with it telepathically.
- This steed can’t wear barding (mount armour) unless it magically alters to the shape of the steed. It also can only wear an exotic saddle (gives you advantage on any check you make to remain mounted).
Features & Traits