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Skeletal Guard in Pathfinder 2e

Skeletal Guard - creature 1
COMMONMEDIUMMINDLESSSKELETONUNDEADUNHOLY

These soldiers continue to follow orders in death, still wielding the armaments they spent a lifetime learning how to use. While frequently made from the bones of humans or dwarves, other types of humanoids are quite common, such as bugbears, hobgoblins, and orcs. Often, these soldiers wield the weapons most common among their people instead of those listed here.   Among the ranks of the dead, none are so numerous, nor so varied, as the skeleton. While most are almost entirely made from bone, some maintain a few scraps of flesh to aid them in movement, such as wing membranes.
Perception +5
Skills Acrobatics +5, Athletics +7, Stealth +5

STR +2 , DEX +2 , CON +3 , INT -5 , WIS +0 , CHA +0

Items Chain Shirt, Glaive, Longbow (20 arrows)
AC 17
Saving Throws Fort +6, Ref +7, Will +5
HP16 - Immunities death effects, disease, mental, paralyzed, poison, unconscious - Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Melee Melee glaive +9 [+4/-1] (deadly d8, forceful, reach 10 feet), Damage 1d8+2 slashing
Melee claw +9 [+5/+1] (agile, finesse), Damage 1d4+2 slashing
Ranged Ranged longbow +9 [+4/-1] (deadly d10, range increment 100 feet, volley 30 feet), Damage 1d8 piercing
Special Abilities Set Defense The skeletal soldier sets its glaive (or other reach weapon) to defend the area around it. It gains the Attack of Opportunity reaction for that weapon only. This lasts until the skeleton takes an action with the move or attack trait or is destroyed.

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