Flight: Avians have a flying speed of 30 feet. They can only fly if they are not wearing medium or heavy armor.
Talons: Avians deal unarmed strikes with 1d4 slashing damage.
Poison resilience: Scavengers have resistance to poison damage and advantage on saving throws against being poisoned.
Sense rot: Scavengers can detect the presence of a dying or unconscious creature within 60 feet.
Dread presence: Marabou Storks gain proficiency in Intimidation. Once per long rest, they can unleash an aura of decay. Each creature of the Marabou Stork's choice within 10 feet must succeed on a Constitution save or be poisoned until the start of the Marabou Stork's next turn. Marabou Storks can consume carrion to regain 1d6 HP once per long rest.