Weapon
Uncommon Requires Attunement
This weapon lets the wielder cast water walk once per day. Great for sailors.
When submerged or in mist, the weapon does an additional 1d6 cold damage
Properties: Range, Thrown, Versatile
| Type | Damage | Damage | Range |
|---|---|---|---|
| Martial Melee | 1d6 / 1d8 | Piercing | Thrown (range 20/60) |
Cost: 2,000 gp
Weight: 4lb