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Thor Odinson

Large Aesir God of Thunder , Neutral Good

Armor Class 20
Hit Points 525 (50d10 + 250)
Speed 60ft Burrow: 10ft Swim: 20ft Climb: 30ft

STR
33 0
DEX
18 +4
CON
20 +5
INT
10 0
WIS
10 0
CHA
18 +4

Saving Throws Strength +13
Skills Athletics +13,
Damage Vulnerabilities Poison
Damage Immunities Lightning, Thunder
Senses Passive perception 10
Languages Aesir, Midgardian
Challenge 18




Actions

Unarmed Strike. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2 + 12) bludgeoning damage.   Mjölnir. Melee Weapon Attack: +14 to hit, reach , three targets. Hit: 21 (2d8 + 12) thunder damage.   Giants' Bane. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.


 

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

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