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Goblin

Ability Score Increase +2 Dex, +1 Con
Size Small
Speed 30ft

Ability Score Increase. Your Dexterity score increases by 2, and your Constitution score increases by 1.   Age. Goblins mature quickly and tend to live fairly long lives. They reach adulthood at age 10 and can live more than 150 years.   Alignment. Goblins are typically neutral evil, as they care only for their own needs. A few goblins might tend toward good or neutrality, but only rarely.   Size. Goblins are between 3 and 4 feet tall and weigh less than 70 pounds. Your size is small.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Fury of the Small. When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.   Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.   Goblinoid Build. Your large ears and small stature modify some of your natural abilities to an extend. You gain proficiency with the Perception skill due to the size of your ears, eyes, and nose. However, due to your small stature, you have disadvantage on all Charisma (Intimidation) checks.

Languages. You can speak, read, and write Common and Goblin.


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